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uint8_t NumSegments() const;
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uint8_t NumSegments() const .........................................................................
Returns the number of ArtsBgp4AsPathSegment objects contained in the ArtsBgp4AsPathAttribute.
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uint8_t NumSegments() const;
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uint8_t NumSegments(uint8_t numSegments);
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uint8_t NumSegments(uint8_t numSegments) .........................................................................
Sets and returns the number of ArtsBgp4AsPathSegment objects contained in the ArtsBgp4AsPathAttribute.
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uint8_t NumSegments(uint8_t numSegments);
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vector<ArtsBgp4AsPathSegment> & Segments() const;
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vector<ArtsBgp4AsPathSegment> & Segments() const .........................................................................
Returns a reference to the vector of ArtsBgp4AsPathSegment objects in the ArtsBgp4AsPathAttribute. Note that we can call this member on a const object even though we don't return a const reference; the vector of ArtsBgp4AsPathSegment objects is mutable.
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vector<ArtsBgp4AsPathSegment> & Segments() const;
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operator = (const ArtsBgp4AsPathAttribute & asPath);
No documentation available.
operator = (const ArtsBgp4AsPathAttribute & asPath);
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